His company, Second Life, constructs chat rooms where people are more than just screen names: they are 3-D. When ABC correspondent Claire Shipman sat down with designer Giff Constable, his fantasy became a digital reality in his Second Life rendering of the PTA-Mom-next-door reporter.
Tuesday, January 8, 2008
Second Life gaps and curves
According to Keith Mandell (pictured below, and who I am inclined to simply call "Braces"), women in virtual reality ought to be stacked like a plate of Denny's pancakes.

His company, Second Life, constructs chat rooms where people are more than just screen names: they are 3-D. When ABC correspondent Claire Shipman sat down with designer Giff Constable, his fantasy became a digital reality in his Second Life rendering of the PTA-Mom-next-door reporter.
His company, Second Life, constructs chat rooms where people are more than just screen names: they are 3-D. When ABC correspondent Claire Shipman sat down with designer Giff Constable, his fantasy became a digital reality in his Second Life rendering of the PTA-Mom-next-door reporter.
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